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Think aleph sounds like "a"? Try it.
Gimel sounds like "g"? You guessed it again. |
- a = א (aleph)
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- c = כ (chaf/kaf)
- d = ד (dalet)
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Sample words |
- SloM = שלום ("hello, goodbye, peace")
- ani = אני ("I")
- mdbr = מדבר ("speak")
- Abrit = עברית ("Hebrew")
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Translation: English to Hebrew
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Bing Translation
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aberrant
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Morfix.co.il Dictionary view
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aberrant adjective |
(lakuy) לָקוּי , (chariyg) חָרִיג , (lakuy) לָקוּי |
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wer54w66sf32re2
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doitinHebrew.com Phonetic Translation |
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LingvoZone Dictionary
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adjective
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(choreg) חוֹרֵג ,
(soteh) סוֹטֶה ,
(naloz) נָלוֹז
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wer54w66sf32re2 |
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doitinHebrew.com Phonetic Translation |
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Milon.co.il Dictionary
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aberrant
aberrant
(ת')
חריג, לא תקין; תועה; סוטה; נלוז
| Wikipedia English - The Free Encyclopedia | |
Aberrant (role-playing game)
Aberrant is a role-playing game created by White Wolf Game Studio in 1999, set in 2008 A.D. in a world where super-powered humans started appearing one day in 1998. It is the middle setting in the greater Trinity Universe timeline, chronologically situated about 90 years after Adventure!, White Wolf's Pulp era game, and several decades before the psionic escapades of Trinity/Aeon. The game deals with how the players' meta-human characters (called "novas") fit into a mundane world when they most definitely are not mundane, as well as how the mundane populace react to the sudden emergence of novas. The original Aberrant product line was discontinued in 2002, though a d20 System version was released in 2004.
This article uses material from Wikipedia® and is licensed under the GNU Free Documentation License
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